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BatMUD Forums > Ideas-wanted > guildspecific boons

 
 
#1
25 May 2014 14:16
 
 
in the spirit of more boons, maybe there could be guildspecific boons,
possibly related to guildfeatures or reputations, im sure these could be such
that they dont really add power directly, merely lessen annoyances

here are some ideas:

reaver:
store energy boon, no energy is lost even during long inactive times
gain energy boon, gain n % more reputation

kharim:
multipass boon, keys you bring are counted as double

crimson:
repugain boon, you get more repu per mob

mage:
store materia: better chance of saving reagent

folklorist:
conserve herbs: better chance of saving herbs when casting

ranger:
they already have boons, maybe allow to take extras with tps

merchant:
conserve exp: better ( smaller) reinctax % when giving up and reincing out of
merchants

see the drift? could always have boons to boost repugain or decrease
consumable spending.

++glaurung

 
Rating:
2
Votes:
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Glaurung
3y, 90d, 20h, 25m, 20s old
Level:
87