in the spirit of more boons, maybe there could be guildspecific boons,
possibly related to guildfeatures or reputations, im sure these could be such
that they dont really add power directly, merely lessen annoyances
here are some ideas:
reaver:
store energy boon, no energy is lost even during long inactive times
gain energy boon, gain n % more reputation
kharim:
multipass boon, keys you bring are counted as double
crimson:
repugain boon, you get more repu per mob
mage:
store materia: better chance of saving reagent
folklorist:
conserve herbs: better chance of saving herbs when casting
ranger:
they already have boons, maybe allow to take extras with tps
merchant:
conserve exp: better ( smaller) reinctax % when giving up and reincing out of
merchants
see the drift? could always have boons to boost repugain or decrease
consumable spending.