Kurdock wrote:
I feel that all skills should have a fixed cast/use duration, not sure why
there is even a (random) factor in these. It just puts a lot more reliance on
luck.
For example, sabre fence can take between 1 to 4 rounds to start (random)/24 -
that's too much randomness I feel. I think it would be a lot better to fix it
at 2 or 3 rounds, idk if this would be a buff or nerf to the guild, but it
would definitely remove the RNG factor. Same with many other classes.
Or is there a very valid reason for the randomness? A bit newish to Batmud, so
maybe I don't know everything about this...
Sincerely,
Kurdock
It's bat logic! But you could rationalize the randomness for a skill such as
sabre fence by
simply stating that the bard is observing his opponents tactics and waiting
for an opportunity to strike.