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BatMUD Forums > Ideas-wanted > Re: inf orbs

 
 
#1
30 Sep 2017 20:44
 
 
Didnt want to quote the whole thread, but have a thought on the orb thing.

The first step is to lower spawn rate (a tad maybe more since there are some
i'm sure i dont ever see). Step 2 is to make them truly personal in that the
only name that appears on the orb is your own when you pick it up. Doesnt mean
you cant sell it still though. Step 3 is to make it so every player can pick
up every spawned orb. Step 5 if the orb spawns on a mob once the mob dies it
falls to floor so there's not a respawn issue.

This solves most of the problems i've seen about them in the news and have
personally run into with the orbs. It wouldnt affect anyone actively
collecting them now. If someone wants to make a good amulet they still have to
get their own ass up to collect the orbs, but killing origo can still just be
paid for...


 
 
 
Kanis
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