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BatMUD Forums > Updates > herbal remedy

 
 
#1
15 Apr 2010 23:39
 
 
At reboot, rangers and druids will both get the ability to make herbal
remedies. These are weaker versions of alchemist-made salves that require
barberries to make, and can use yarrow and/or ginseng as well. Druids only get
75% skill because high-level druids use magic to heal these, while rangers are
nonmagical skillusers and need the full 100%. This is intended more as an
RPG-style bonus than anything else, but lower-level and soloing players might
enjoy the effects.

Alchemists might feel slighted that I gave some of their effects to two other
guilds, so I'm just going to have to give them high explosives. More on this
later.

Shinarae Lluminus

 
Rating:
7
Votes:
7
 
 
Shinarae
A r c h w i z a r d
2y, 130d, 13h, 56m, 33s old
Level:
200 [Wizard]