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BatMUD Forums > Guilds.navigator > Goto ship

 
 
#1
25 Nov 2004 00:59
 
 
I modified goto ship a bit; now, if you are not on a ship to start with, and
cast the spell, you will burn up as many sps as you have, trying to reach your
target. I.e., it works much more along the lines of the 'go' spell.

In semi-related news, there appears to be a bug with casting 'goto ship' at a
ship w/o a teleportation chamber. It has been reported on a couple of
occasions, but I am unable to recreate it. So, if it happens to you, and I'm
online, let me know ASAP.

Melemkor

 
 
 
Melemkor
W i z a r d
31y, 356d, 5h, 46m, 18s old
Level:
90 [Wizard]