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BatMUD Forums > Guilds.channellers > pkilling for leadership

 
 
#1
20 Dec 2004 16:46
 
 
That feature is there on purpose and will remain on purpose. I don't know how
many other guilds have a kind of "challenge" system for leads, but I like the
fact that this guild has it.

Please note that:

-- if someone pkills you and takes your leadership, you can always pkill them
back. Fair's fair.

-- extortion is still illegal. Saying "I will make the game unplayable for
you" is against the rules under all conditions.

-- trying to pkill the guild leader for leads is understandable. Pkilling
random channellers because you do not know who the leader is is guild war
(even if you are a member) and we all know where that leads. Check your
targets.

-- you have the ability to surrender your guild leads to the #2 spot. If you
don't want a war, use it. Keeping this in mind, it might be nice to _ask_ the
leader to give up leads, rather than shoot first and ask questions later.

-- if you can't hold on to guild leadership, maybe you don't deserve it, If
people keep stealing leadership from you for reasons other than pkilling,
maybe your "channeller points" suck, and you should work on those first. It'll
save you from having to stop a party every 10 minutes because you lost the
bold blue.

-- pkilling for a +dicksize description at Christmas is decidedly against the
holiday spirit, so hold off on that until the New Years.

Shinarae Lluminus

 
 
 
Shinarae
S a g e
1y, 119d, 10h, 49m, 19s old
Level:
150 [Wizard]