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BatMUD Forums > Updates > weapons speed "fixes"

 
 
#1
03 Sep 2005 22:30
 
 
Weapons that had been made and chested/saved over boot before the attack speed
tune did not get changed. They were still attacking using the old style, 1
attack per round.

I fixed this problem. Beginning next boot ALL weapons will be subject to the
new system.

Also, shop value of items was partially based on how much damage dice a weapon
had.
With the new attack speed system, I had upgraded the damage of slow weapons,
and this caused the value to increase. I have now changed it so the speed is
factored in and now the weapons should habve basically the same value as
before. (This will not take effect in full until boot as well).


 
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Duke
A r c h w i z a r d
1y, 112d, 7h, 50m, 16s old
Level:
420 [Wizard]