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BatMUD Forums > Guilds.ranger > Pathfinding

 
 
#1
28 Dec 2006 22:13
 
 
Remember all those folktales how rangers just disappear in the woods and
appear somewhere else altogether?
Well, you can do that, too, now. The pathfinding skill was changed so that it
allows a ranger to lead himself and/or his party to another location on the
same continent, provided both the source and target regions are fertile
enough. We're in a settling phase, so all feedback/whines are appreciated as I
will need to tune the skill.
The usage of the skill: use pathfinding at <target location remembered with
location memory>. It will transport you and your party to the target location.
Please note that the skill duration is quite long, as thinking about paths is
very time consuming for a ranger - the skill may also drain players of
endurance who are not versed in the skill of hiking.
Go experiment, my disciples. All bugs and whines and thankyous should be
referred to me, I WILL be tuning the skill. Up or down, that depends.

 
Rating:
9
Votes:
11
 
 
Ulath
C o d e s l a v e
28y, 360d, 10h, 26m, 3s old
Level:
34 [Wizard]