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BatMUD Forums > Guilds.ranger > Re: ranger quests and reinc

 
 
#1
23 Jan 2007 17:26
 
 
I know this has been said before...many times, but I think ranger quests
should save over reinc. Ranger quests add to the abilities of a ranger,
like barbarian reputation addes to barbarians, and barb rep saves over
reinc as long as you rejoin within 12 hours or so. Why not make it so
ranger quests save over reinc as well, with the same sort of time limit
imposed. Or even a shorter time limit, just something thats reasonable
to be able to regain 1st 16 levels and join ranger again. Maybe it could
reset counts on half-done quests to offset, but still, say you had torch
1k and 5k, warm newbies and shroomin, all very tedious quests, and then
wouldn't have to re-do them. Anyway, this is the end of yet another post
about how ranger quests should save over reinc.

--Hair

 
Rating:
15
Votes:
15
 
 
Hair
N e w b i e  H e l p e r
169d, 15h, 55m, 47s old
Level:
75
 
 
#2
23 Jan 2007 19:18
 
 
Hair wrote:
I know this has been said before...many times, but I think ranger quests
should save over reinc. Ranger quests add to the abilities of a ranger,
like barbarian reputation addes to barbarians, and barb rep saves over
reinc as long as you rejoin within 12 hours or so. Why not make it so
ranger quests save over reinc as well, with the same sort of time limit
imposed. Or even a shorter time limit, just something thats reasonable
to be able to regain 1st 16 levels and join ranger again. Maybe it could
reset counts on half-done quests to offset, but still, say you had torch
1k and 5k, warm newbies and shroomin, all very tedious quests, and then
wouldn't have to re-do them. Anyway, this is the end of yet another post
about how ranger quests should save over reinc.

--Hair
I actully have to agree with Hair on this. I have been considering reincing
back into ranger, but adjusting my race and boons. I have not done so, becuase
I dont want to do the quest again.
Even the easy quest take some time, and I have done them so many times already
with previous reincs that I do not want to do them again currently.

I would think though that for your ranger quest tosave over reinc you would
have to go back to the same level in the guild when you reinced. This would
prevent those reincing into ranger barab withoutonly 16 level of ranger or
less and taking full barb instead of full ranger.
I hope that make sense.

Biga

 
Rating:
6
Votes:
6
 
 
Biga
228d, 8h, 30m, 1s old
Level:
55
 
 
#3
23 Jan 2007 21:54
 
 
I did not code the ranger quests, and I'm not particularly inclined to tune
them one way or the other. That said, I am fairly sure the ranger quests, as
well as the benefits they grant, were specifically designed to last until
reinc.

In fact, I'd rather like to see other guilds with benefits that fade away when
you reinc. Not everything needs to stick around. Some guilds, currently
including rangers, encourage you to stick around for a while. I think that's a
good thing. So I personally will not be making any changes (but I certainly
wouldn't object if Duke feels otherwise).

Shinrae Lluminus

 
Rating:
-8
Votes:
14
 
 
Shinarae
A r c h w i z a r d
1y, 302d, 22h, 5m, 36s old
Level:
200 [Wizard]
 
 
#4
23 Jan 2007 21:54
 
 
Quote:
I did not code the ranger quests, and I\'m not particularly inclined to tune
them one way or the other. That said, I am fairly sure the ranger quests, as
well as the benefits they grant, were specifically designed to last until
reinc.

In fact, I\'d rather like to see other guilds with benefits that fade away when
you reinc. Not everything needs to stick around. Some guilds, currently
including rangers, encourage you to stick around for a while. I think that\'s a
good thing. So I personally will not be making any changes (but I certainly
wouldn\'t object if Duke feels otherwise).

Shinrae Lluminus
but in that same line of thinking, wouldn\'t making ranger quests stay during
re-reincs to ranger be encouraging for you to stay a ranger. I know my loc
blade isn\'t going to get weaker, so I\'m less inclined to always reinc back
to loc, i want to go try other things, but if I knew my ranger quests would
only keep if I reinced back to ranger (same level or higher like suggested,
sorry I forget by who), I personally would be more inclined to keep reincing
ranger.

Maybe not a lot of people feel that way. Who knows, we\'re all just giving our
opinions.

 
Rating:
6
Votes:
6
 
 
Fil
84d, 23h, 56m, 1s old
Level:
50
 
 
#5
24 Jan 2007 15:01
 
 
Shinarae wrote:
I did not code the ranger quests, and I'm not particularly inclined to tune
them one way or the other. That said, I am fairly sure the ranger quests, as
well as the benefits they grant, were specifically designed to last until
reinc.

In fact, I'd rather like to see other guilds with benefits that fade away when
you reinc. Not everything needs to stick around. Some guilds, currently
including rangers, encourage you to stick around for a while. I think that's a
good thing. So I personally will not be making any changes (but I certainly
wouldn't object if Duke feels otherwise).

Shinrae Lluminus

If nothing else, do something about this goddamn bladed fury, its
absolutely ridiculous.
Let me give you an example:

I got 2x1m worth long blades, lblades skill at 98% (9% more than you get
from the guild + boon). I got all the bladed fury skills at 90-93, throw
weight at 107, attack 120, etc. And I hit like a sissy girl. 1:40 BF's
hit on a player resulted more than 160hp damage. One actually made 214.
I got boosted, STR at 270, sacced stuff, I got all the barbarian +damage
quests made, I got some +30 dam eqset -> I still hit like a f*cking
wet sock. I hacked through some 1000 mobs at beastlands and newbie mountains
during few days, and sometimes I couldn't even get a 300 exp mob down
with one bladed fury. WTF?!
Okay. Then we set up a test. We tried recording the BF messages. I've been
a ranger for _many_ years, and I found over 17000 BF-messages from my logs,
and started to compare. The results were staggering. The message doesnt mean
SHIT. You can hit with both weapons. no mastery. no multiple fury to an amount
of 254. With a message that states that you hit with mastery, multiple, and
all that stuff, you can hit 120.
THEN I heard that weapon size counts. That it doesnt matter if you're hitting
with 60cm long blades that are sharp as a surgeons knife, it matter that
the weapon is large enough. Okay, then I got the largest weapons I could get.
I tried Kurgan's, Serpentynes, Flamberges: The damage rose up to a mindbending
254 at max. I tried the BF Overkill for weeks. With different weapons,
ridiculous str/dex boosts -> no avail. The damage is totally and utterly
random.
Enochian told me that he got BF 250 with tmakers at bf skills of 30%
something.
I've spent millions after millions of points to them, and still I make
worse damage in comparison to pound, cleave or such which costs like fifth of
bladed fury.

Fix that goddamn skill, please.

~/A

 
Rating:
13
Votes:
15
 
 
Acidia
177d, 13h, 4m, 4s old
Level:
90
 
 
#6
24 Jan 2007 15:01
 
 
Quote:
Shinarae wrote:
I did not code the ranger quests, and I\'m not particularly inclined to tune
them one way or the other. That said, I am fairly sure the ranger quests, as
well as the benefits they grant, were specifically designed to last until
reinc.

In fact, I\'d rather like to see other guilds with benefits that fade away when
you reinc. Not everything needs to stick around. Some guilds, currently
including rangers, encourage you to stick around for a while. I think that\'s a
good thing. So I personally will not be making any changes (but I certainly
wouldn\'t object if Duke feels otherwise).

Shinrae Lluminus

If nothing else, do something about this goddamn bladed fury, its
absolutely ridiculous.
Let me give you an example:

I got 2x1m worth long blades, lblades skill at 98% (9% more than you get
from the guild + boon). I got all the bladed fury skills at 90-93, throw
weight at 107, attack 120, etc. And I hit like a sissy girl. 1:40 BF\'s
hit on a player resulted more than 160hp damage. One actually made 214.
I got boosted, STR at 270, sacced stuff, I got all the barbarian +damage
quests made, I got some +30 dam eqset -> I still hit like a f*cking
wet sock. I hacked through some 1000 mobs at beastlands and newbie mountains
during few days, and sometimes I couldn\'t even get a 300 exp mob down
with one bladed fury. WTF?!
Okay. Then we set up a test. We tried recording the BF messages. I\'ve been
a ranger for _many_ years, and I found over 17000 BF-messages from my logs,
and started to compare. The results were staggering. The message doesnt mean
SHIT. You can hit with both weapons. no mastery. no multiple fury to an amount
of 254. With a message that states that you hit with mastery, multiple, and
all that stuff, you can hit 120.
THEN I heard that weapon size counts. That it doesnt matter if you\'re hitting
with 60cm long blades that are sharp as a surgeons knife, it matter that
the weapon is large enough. Okay, then I got the largest weapons I could get.
I tried Kurgan\'s, Serpentynes, Flamberges: The damage rose up to a mindbending
254 at max. I tried the BF Overkill for weeks. With different weapons,
ridiculous str/dex boosts -> no avail. The damage is totally and utterly
random.
Enochian told me that he got BF 250 with tmakers at bf skills of 30%
something.
I\'ve spent millions after millions of points to them, and still I make
worse damage in comparison to pound, cleave or such which costs like fifth of
bladed fury.

Fix that goddamn skill, please.

~/A
Couldnt agree more with you. Of what I have tracked there is no rhyme or
reason with this skill when it comes to damage.

 
Rating:
8
Votes:
8
 
 
Grondle
213d, 21h, 44m, 27s old
Level:
84
 
 
#7
24 Jan 2007 15:15
 
 
Quote:
I did not code the ranger quests, and I\'m not particularly inclined to tune
them one way or the other. That said, I am fairly sure the ranger quests, as
well as the benefits they grant, were specifically designed to last until
reinc.

In fact, I\'d rather like to see other guilds with benefits that fade away when
you reinc. Not everything needs to stick around. Some guilds, currently
including rangers, encourage you to stick around for a while. I think that\'s a
good thing. So I personally will not be making any changes (but I certainly
wouldn\'t object if Duke feels otherwise).

Shinrae Lluminus
What would encourage players to stick around is if we had a rep system similar
to what barbarians do. I work my ass off for the little rep that I get, there
is no way I am leaving guild till I get eldership and can maintain my rep
gained even if i reince out of guild. Ranger eldership at this point is
meaningless. Boons give a few luxuarys that are somewhat nice but not
necessary.
Rangers are keepers, guardians, or soldiers who reign over a region to protect
or enforce the law. Perhaps a rep system can be fashioned around tasks and
or time spent doing these things...

Just my 2 cents...

-G-

 
 
 
Grondle
213d, 21h, 44m, 27s old
Level:
84