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BatMUD Forums > Guilds.liberator > Two Tweaks

 
 
#1
23 Jul 2013 09:55
 
 
Nothing more then just a suggestion when combined with the boons granted that
allow us to explain why we kill 'good things'

Players who party with ghost liberators whom are evil generally do not like us
for auto-soul stealing. Erego i'd like to suggest to players who take the
boons for dubious morals and its greater version, can use 2 powerful skills in
parties without causing souls to be 'liberatred'

In parties against neutral/good aligns. Our most powerful attacks are Strike,
ghost strike, and ghost light.

First off, in these parties, with the first boon, dubious morals. Strike and
ghost light should no longer cause souls to be released. Instead it removes
this affect SO LONG AS one of them lands on a target. It should last a period
of 2-5m this way if have to bounce can refresh this affect.

With the 2nd boon, this increases its affect to also affect ghost strike, and
also empowers ghost strike to also gain power from the levels of darkness in
the room.

Simple solution that gives ghost liberators more options to work in parties
that are of ill-repute. We will still piss off ghosts but not at the speed it
works currently.

 
Rating:
-3
Votes:
7
 
 
Pypo
39d, 4h, 41m, 10s old
Level:
41