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BatMUD Forums > Ideas-wanted > Re: paingiver axe

 
 
#1
25 Jun 2021 02:46
 
 
Hello,

Could we have items that require years of gameplay,
like paingiver axe, to be tuned, so it doesnt instantly loose rep on human
errors?
This is literally taking will to play. You loose thing you grind
for years in .. one second. And its not like you can "handle" it
all by yourself to avoid such situations.
This is multi player game, gear needs to be repaired etc.

toper
Seems that an easy fix to this would be some sort of weapon wrap/guard or
spell that prevents others from wielding your paingiver/thundermace/repbaby.
In the case of the wrap it could be merchant made or drops from soemwhere.

 
Rating:
1
Votes:
1
 
 
Malcom
2y, 269d, 18h, 15m, 6s old
Level:
103
 
 
#2
26 Jun 2021 16:42
 
 
Malcom wrote:
Hello,

Could we have items that require years of gameplay,
like paingiver axe, to be tuned, so it doesnt instantly loose rep on human
errors?
This is literally taking will to play. You loose thing you grind
for years in .. one second. And its not like you can "handle" it
all by yourself to avoid such situations.
This is multi player game, gear needs to be repaired etc.

toper
Seems that an easy fix to this would be some sort of weapon wrap/guard or
spell that prevents others from wielding your paingiver/thundermace/repbaby.
In the case of the wrap it could be merchant made or drops from soemwhere.
No. Fix the issue where it is created. There are enough bubblegum tweaks in
this world and in this game already.

 
Rating:
1
Votes:
3
 
 
Tume
2y, 217d, 20h, 44m, 22s old
Level:
103