Suggestion: Change compromised immune system to lower poison resistance. The
guild's only offensive spell is poison and it would also help the highest
minion node that gives poison damage to melee attacks. This would be more 'in
theme' with the guild's lore and mechanics. I know the downside is it wouldn't
lower types that other party members may be using and that you can get mages to
do type damages, but it seems like a wasted capstone ability when so often I am
watching resistance types get lowered that only a nergal mage pet would be able
to use.