This doesn\'t belong in flame, but at least you can now flame me for using the wrong newsgroup...
Quote:
Could you for once stop thinking about exp as something you are entitled to
gain in large amounts. Experience by definition is something you have
experienced.
I totally agree.
Thing is, all the guilds and experience costs on bat have been carefully tuned for a situation where infinite amounts of experience (given enough time and patience) are available.
If experience becomes a finite resource, the total available experience and total cost of guilds etc have to be in balance.
You can also think of experience as a sort of monetary unit. If experience becomes harder to get, its value in relation to other currencies (money, services, equipment) goes up. In a sense, those with a lot of accumulated experience (highbies) become richer and those with very little (newbies) become poorer.
So, go hum a happy little tune and kill some monsters...the alternative is to sit back and watch others do it. (I haven\'t killed anything in months now.)