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BatMUD Forums > Updates > self-upgrading weapons vs. merchant upgrades

 
 
#1
05 Apr 2026 00:16
 
 
Some weapons, such as the Paingiver axe and Dagger of Last Rites, changed
their own quality and as such would remove merchant upgrades. I've patched
both of those two, and the effect should be retroactive and apply to existing
weapons. If you find any more, let me know, because these have to be patched
manually on a case-by-case.

Shinarae "chop shop" Lluminus

 
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Shinarae
A r c h w i z a r d
5y, 37d, 2h, 49m, 36s old
Level:
200 [Wizard]