Ooga wrote:
Well, we don't want thieves...but the traditional rpg thieves, or more
specifically rogues are a very important flavor to the RPG environment, and
whether or not they have full theft capabilities, all of the backstab+sneak+poi
son+etc abilities typical to many rogue types would be a very good addition
here...it's hard for me to envision a fantasy RPG without this flavor
available.
A little bird told me that if players are extra nice to the wizards, there
might be a new guild coming. One which likes to play with chemcials and is
quite a lot more creative and fun than the generic rpg rogue.