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BatMUD Forums > Bs > Re: thieves

 
 
#1
10 Mar 2008 08:49
 
 
Well, we don't want thieves...but the traditional rpg thieves, or more
specifically rogues are a very important flavor to the RPG environment, and
whether or not they have full theft capabilities, all of the backstab+sneak+poi
son+etc abilities typical to many rogue types would be a very good addition
here...it's hard for me to envision a fantasy RPG without this flavor
available.

 
Rating:
14
Votes:
14
 
 
Ooga
N e w b i e  H e l p e r
3y, 59d, 0h, 38m, 53s old
Level:
83
 
 
#2
10 Mar 2008 09:25
 
 
Ooga wrote:
Well, we don't want thieves...but the traditional rpg thieves, or more
specifically rogues are a very important flavor to the RPG environment, and
whether or not they have full theft capabilities, all of the backstab+sneak+poi
son+etc abilities typical to many rogue types would be a very good addition
here...it's hard for me to envision a fantasy RPG without this flavor
available.
A little bird told me that if players are extra nice to the wizards, there
might be a new guild coming. One which likes to play with chemcials and is
quite a lot more creative and fun than the generic rpg rogue.

 
Rating:
4
Votes:
6
 
 
Presence
326d, 23h, 45m, 55s old
Level:
56
 
 
#3
10 Mar 2008 09:50
 
 
Presence wrote:
Ooga wrote:
Well, we don't want thieves...but the traditional rpg thieves, or more
specifically rogues are a very important flavor to the RPG environment, and
whether or not they have full theft capabilities, all of the backstab+sneak+poi
son+etc abilities typical to many rogue types would be a very good addition
here...it's hard for me to envision a fantasy RPG without this flavor
available.
A little bird told me that if players are extra nice to the wizards, there
might be a new guild coming. One which likes to play with chemcials and is
quite a lot more creative and fun than the generic rpg rogue.
and its opening in 2 weeks?

This place is reserved for something more intelligent.

 
Rating:
-3
Votes:
9
 
 
Calmis
196d, 14h, 45m, 55s old
Level:
40
 
 
#4
10 Mar 2008 16:09
 
 
Presence wrote:
Ooga wrote:
Well, we don't want thieves...but the traditional rpg thieves, or more
specifically rogues are a very important flavor to the RPG environment, and
whether or not they have full theft capabilities, all of the backstab+sneak+poi
son+etc abilities typical to many rogue types would be a very good addition
here...it's hard for me to envision a fantasy RPG without this flavor
available.
A little bird told me that if players are extra nice to the wizards, there
might be a new guild coming. One which likes to play with chemcials and is
quite a lot more creative and fun than the generic rpg rogue.
I heard that aelena guild is in testing phaze allready. ,)
Amd Agro'Naut.

 
Rating:
-2
Votes:
2
 
 
Amd
N e w b i e  H e l p e r
1y, 206d, 18h, 41m, 22s old
Level:
92
 
 
#5
10 Mar 2008 12:50
 
 
Ooga wrote:
Well, we don't want thieves...but the traditional rpg thieves, or more
specifically rogues are a very important flavor to the RPG environment, and
whether or not they have full theft capabilities, all of the backstab+sneak+poi
son+etc abilities typical to many rogue types would be a very good addition
here...it's hard for me to envision a fantasy RPG without this flavor
available.
We allready had this 'backstabbing' guild here...wich was really
awesome...they were the predecessors of the nowadays tigers (wich is a lame
guild with exception of the spell tigerclaw). They used to backstab and
strangle people, and were ok for soloing exp too. WHY OH WHY did you remove
them.

Marrow

 
Rating:
-6
Votes:
6
 
 
Marrow
1y, 75d, 10h, 22m, 52s old
Level:
84