Some boons should be tuned. I think steady hand, evil drift, good drift all
suck and should be upgraded. Right now they are pretty much plain useless.
Also I think that some banes should be downgraded a little. Seasickness and
racism seem a bit much to me...taking 500 damage from walking into a room with
water seems odd and bit much...banes should be annoying but not along lines of
"you dont want this bane" ...perhaps limit number of banes that a player can
take. As it stands now, all the highbies have the same "playable" banes and
the ones that are just totally stupid are never used except by clueless
newbies. My 5 cents
Some boons should be tuned. I think steady hand, evil drift, good drift all
suck and should be upgraded. Right now they are pretty much plain useless.
Also I think that some banes should be downgraded a little. Seasickness and
racism seem a bit much to me...taking 500 damage from walking into a room with
water seems odd and bit much...banes should be annoying but not along lines of
"you dont want this bane" ...perhaps limit number of banes that a player can
take. As it stands now, all the highbies have the same "playable" banes and
the ones that are just totally stupid are never used except by clueless
newbies. My 5 cents
Just as a thought, maybe make sea sickness a timed bane. Walk into a room
with water, take gradual damage that break skills, maybe stuns some over then
next few mins while you regurgitate uncontrollably. Something like that