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BatMUD Forums > Guilds.alchemists > Re: Walking to Guild

 
 
#1
30 Jan 2003 19:05
 
 
Porter wrote:
Guys, this No Trees thing is going to KILL ME for alch guild. My castle is in
Lyth's city (west of OCP). There is no freaking way I can walk all the way to
guild every time i want to test potions! Can we PLEASE either 1) move the
guild or 2) get some way for alchs to get there "faster"?
'ALCH' is a command-alias to 'set no_look_at_move on;transport lorenchia;8
e;se;5 e;3 ne;3 e;3 ne;4 e;4 se;4 ne;2 e;4 ne;15 e;3 ne;7 e;4 ne;4 e;3 se;6
e;5 ne;7 e;5 ne;2 e;3 ne;2 e;2 se;5 e;4 se;7 ne;10 e;se;e;ne;20 e;2 ne;3
e;enter;set no_look_at_move off;l'.

not too hard, and doesn't take that much ep

 
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Marvin
206d, 23h, 42m, 5s old
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53