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BatMUD Forums > Guilds.merchant > New uses for insider trading

 
 
#1
09 Jan 2003 03:06
 
 
I would like to propose two new uses for the insider trading skill: an
expansion of how the skill currently works and a new feature.

Insider trading already provides some useful information, but the format
is less than useful and even with maxed skill it can take alot of time to
get useful information. I propose that a new command be created:

volume <material> (optional)

This command will show the average sales volume of the given material over
the last 30 days (and possibly over short time periods like the last week).

The second feature would be helpful for dealing with violations of merchant
pricing guidelines. I would suggest that one should be able to see the
seller of a given material if your insider trading skill is higher than that
of the selling. Think about it, it makes sense. If I am a really good
insider trader, then I should have information about who is making trades.
Conversely, if my skill is really good I should be able to hide my trades
from those who are less skilled.

Anyways, just a couple of suggestions for a merchant burning time while he
regenerates eps.

Dwilgar

 
 
 
Dwilgar
284d, 23h, 6m, 20s old
Level:
89