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BatMUD Forums > Guilds.merchant > alloying

 
 
#1
09 Jan 2003 16:24
 
 
problem with the way alloying used to work, was as duke said, the ability to
produce rare items in large quantities at will. A player could easily
mine/amal/refin/alloy enough materials in one day to make 1000's of kg of
diamond, a material that is suppose to be rare, but by nature of the
multi-alloy option, made it more common than iron almost. Future tunes will
prolly be necesarry to get it perfect, but it's a step in the right
direction.

 
 
 
Elwood
S a g e
1y, 83d, 4h, 49m, 55s old
Level:
155 [Wizard]