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BatMUD Forums > Guilds.merchant > Re: alloying

 
 
#1
09 Jan 2003 16:33
 
 
Elwood wrote:
problem with the way alloying used to work, was as duke said, the ability to
produce rare items in large quantities at will. A player could easily
mine/amal/refin/alloy enough materials in one day to make 1000's of kg of
diamond, a material that is suppose to be rare, but by nature of the
multi-alloy option, made it more common than iron almost. Future tunes will
prolly be necesarry to get it perfect, but it's a step in the right
direction.
I really want to meet this merchant that is mining/amal/refining/alloying
thousands of kg of material in one day. I just don't see anyone doing that
much material. Also, the alloying of diamond is a bit less trivial than
you want to make it out. I agree, it was too easy, but it isn't the get
500kg of junk and POOF! we have diamond that seems to be the implication
of your post.

Dwilgar

 
 
 
Dwilgar
285d, 2h, 42m, 34s old
Level:
89