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BatMUD Forums > Guilds.merchant > workbenches

 
 
#1
06 Oct 2002 02:00
 
 
Level: 420 [Wizard] Age: 1y, 24d, 2h, 8min and 33s

After the next boot, all of the workbench weight bugs should be fixed
(hopefully). Essentially, what has changed is that workbenches now have an
unlimited capacity; therefore, it reasons that the weight bugs should no
longer be a problem. Since they now have unlimited capacity, you will see
that the workbenches no longer have (half full) (full) (empty) in their short
description.

Please report any bugs if you find one.