The messages are quite obviously resistances or at least they sound
a lot like resistances. But why have a skills that gives some unknown
amount of resistance that can't really be checked with any reasonable way.
I as a pessimist will think that it propably gives 1% resistance and thus is
useless.
The whole skill is propably designed to give those resistance bonuses
(at least the vague help-file text suggest that), but if there is a skill that
hardly
no-one uses, maybe it should be revieved a bit?
And isn't there allready way too much vague stuff in the game that can't
really be determined accurately, or at all?
Anyways, it's rather painfull to go figure out what type monsters to sacrifice
at what kind of terrain.
Especially since once you fail a sac you seem to get
only fail messages for rest of the boot. Haven't actually
checked that thorough, it's jsut a gut feeling about that.
I've spoken with quite few tzarakk guild memebers about this skill and allmost
no-one uses it.
So why not make it a bit more tempting to us?
How about make the corpse size to make any difference? Now I just get same
messages from 120k and 2k monsters
and since the skill is 'vague' I really can't know if there is any actual
difference.
Heres my 2 cents on how to make the skills more tempting to use:
-Make corpse size matter at least a bit.
-Bonuses could be + to some mounted skills. Like rampage, dodge, parry etc.
-Different type monsters could give different bonuses.
So if you sac a 50k panther you would get different and bigger bonus to
mounted skill than when saccing 4k seagull.
Or maybe even gove the mount a small possibility to do little damage in combat
after succesfull sac.
Just a few my no-so-long-thought ideas. Tzarakk guild has good potentian and
I've enjoyed playing it. It just seems
that it has been left somewhat alone when other new loc guild entered play.
And while i'm whining and making suggestions...
When we get our own guildquest?

Summon Dire Boar is useless. the damn thing has about 100hp
regardless of spell% and you need to wait some 2 hours before you can resummon
it.
-Zammy, Tzarakk for life (or at least for a long time)**