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BatMUD Forums > Ideas-wanted > Re: revolution!

 
 
#1
28 Dec 2003 14:54
 
 
what about eq mobs giving random eq !? like in RPG games , with some limits
.... differentiating groups of random eq of course , like shields,weapons,rods,
rings....that will enrich batmuds variety , and its always entertaining for a
wizard to make magical items , inst it ?

 
 
 
Oxes
106d, 10h, 56m, 35s old
Level:
73
 
 
#2
28 Dec 2003 17:55
 
 
Oxes wrote:
what about eq mobs giving random eq !? like in RPG games , with some limits
.... differentiating groups of random eq of course , like shields,weapons,rods,
rings....that will enrich batmuds variety , and its always entertaining for a
wizard to make magical items , inst it ?
mmm oxes u forgot to eat ur pills today?

 
 
 
Lasanta
209d, 12h, 3m, 9s old
Level:
57
 
 
#3
31 Dec 2003 22:31
 
 
Oxes wrote:
what about eq mobs giving random eq !? like in RPG games , with some limits
.... differentiating groups of random eq of course , like shields,weapons,rods,
rings....that will enrich batmuds variety , and its always entertaining for a
wizard to make magical items , inst it ?
Try HC bat. There's random "eq", though almost all of it is crap. Random mob
has random item with a (most of the time) insignificant bonus to something
(stat, regen, etc). It's all about luck getting a decent item (not too heavy,
not +cha or something and, if very lucky, higher than insig. bonus).

 
 
 
Kai
1y, 167d, 22h, 15m, 39s old
Level:
55