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BatMUD Forums > Ideas-wanted > thiamin

 
 
#1
02 Feb 2004 11:01
 
 
Well I could speculate its pure mapping holding filename : killamount where
the tune is counted from and since its more than easy to test that tuneshapes
drop after each kill (at least average -> tunes) Since it would be hard to
calculate clone mobs in game as the rooms are loaded when someone
enters/clairs/peers so how do you calculate something that has not been loaded
? SO, there could be a flag (lots of work for codeslaves) which would say
'this monster is a clonemob - theres a chance that the killamount variable
doesnt addup in the mapping'. :)

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Cilwand
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