Maybe monsters should have chect when they repop if someone is waiting for
them in room and if there is player in room they could be bit turboish. This
should only apply to normal repop cycle, not to specially summoned aiding
monsters.
This would make idling at certain money monsters or at aggro monsters less
profitable and feasible.
Aiding monsters (I think) are tuned so that eq mob who's summoning them is
challenge and if those aides are much more hard than orginally intended this
might make some eq undoable.
Maybe monsters should have chect when they repop if someone is waiting for
them in room and if there is player in room they could be bit turboish. This
should only apply to normal repop cycle, not to specially summoned aiding
monsters.
This would make idling at certain money monsters or at aggro monsters less
profitable and feasible.
Aiding monsters (I think) are tuned so that eq mob who's summoning them is
challenge and if those aides are much more hard than orginally intended this
might make some eq undoable.
Umm... Our repop is so slow that i think if someone really sits on his sore
ass waiting for some silly repop, I think hes deserved it.
And on the other hand, if such thing was implemented, these "farmers" would
just wait on next room and check the real room every now and then. Anyways,
not putting you down or anything but wanted to express my negative opinion
about this.
If I had all the money I'd spent on drink, I'd spend it on drink.
-- Sir Henry Rawlinson