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BatMUD Forums > Ideas-wanted > habocrit

 
 
#1
16 Dec 2002 03:56
 
 
Player levels should not affect an evil priest's possibility to crit harms.
They should either have a skill to train to crit, or have the possibility
awarded at a certain guild level.

A highlevel player with 2 full guilds has enough edge compared to a player
with only 1 full guild. Guilds shouldn't have bonuses that come from things
unrelated to the guild itself.

 
 
 
Glaurung
211d, 7h, 15m, 16s old
Level:
50