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BatMUD Forums > Ideas-wanted > Ideas for Crimson skills

 
 
#1
14 Jan 2003 08:34
 
 
I came up with this idea for to uptune crimsons... Give them a mastery skill
called ie Battle Orders or such, much like barb rep etc... They would gain
more of this by seeing more and more of battle (lots of amounts of it) and it
would be a skill that would give +hit and +avoid (much like catfolk pact
bonus) to 'free' tanks in parties, by 'free' tanks i mean tanks that dont have
anyone behind them, since they would not have to be protecting anyone and
could be used to gain tactic advantage in battle by ordering them around to
gain better to angles to hit enemy.
Also second idea which i came across was another skill called Charge Attack,
which could be like bcry, but it could not be used while in the same room with
non aggressive enemy but from another room to charge into the room with the
enemy, it would cause enemy to go in stun like in bcry and could not be used
against multiple enemies or aggressive ones. It could be more effective than
bcry because it could only be used on single monsters (the party tanks would
get stunned if they rushed into room with more than one monster).

 
 
 
Diego
346d, 9h, 8m, 4s old
Level:
60