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BatMUD Forums > Ideas-wanted > Re: Parsing drunken pepole's command lines

 
 
#1
21 Sep 2002 06:18
 
 
Level: 21 [Wizard] Age: 353d, 9h, 9min and 47s
Yohoack wrote:
How about a parser for drunken pepole that you could ena ble
with coimmand like 'set drunken on' that would parse commnads
with a little more leewat, like
'use f ire building' would work the same way as
'use fire building' would. and so on. even the drunken
me can develop algorithms to firgure out drunekn spelling so it shouldn
't be too hard, and the drunken mode would enable us drunken players to play
the game easier.
Yohoack the drunken mduder
If you would provide me with an algorythm of parsing those commands (and i
don't mean drunken babbling "from here you can see that there you can see
nothing", but i mean normal algorythm which can be used for coding things
using it) i will code a drunkard add-on.

-- Favorit.


^o^