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BatMUD Forums > Ideas-wanted > Re: catfolks falling

 
 
#1
28 Apr 2003 16:51
 
 
How about catfolks taking no damage when using teleport with error.. they say
cats always fall on their feet.

 
 
 
Milk
201d, 1h, 39m, 9s old
Level:
80
 
 
#2
28 Apr 2003 17:00
 
 
Milk wrote:
How about catfolks taking no damage when using teleport with error.. they say
cats always fall on their feet.
When you fall 60 meters or so you better have springs on those paws cause i
dont think any cat can servive that kinda of fall without braking a few
bones..

In theory, theory and practice are the same, but in practice, theyre not.

 
 
 
Gorge
165d, 12h, 9m, 3s old
Level:
50
 
 
#3
28 Apr 2003 17:00
 
 
Gorge wrote:
Milk wrote:
How about catfolks taking no damage when using teleport with error.. they say
cats always fall on their feet.
When you fall 60 meters or so you better have springs on those paws cause i
dont think any cat can servive that kinda of fall without braking a few
bones..
Catfolks are felinoid humans, so they wouldn't get the benefit cats do in
falling. As for cats, the most frequently lethal height for cats to fall is
approx 1-2 stories. This is high enough to cause them damage without giving
themselves enough time to orient their bodies to absorb the impact. Also,
from extremely high heights, cats reach a comparatively low terminal velocity.
There have been reports of cats falling from 40th floor windows and surviving
unscathed (their backbones are essentially large springs).

Melemkor

 
 
 
Melemkor
W i z a r d
31y, 139d, 16h, 50m, 59s old
Level:
50 [Wizard]