This idea is a complete and total ripoff of the idea from dark age of camelot,
but it might help our little problem of eqraping.
Create "factions". A faction works like much like alignment, but with a little
change. For instance, player Q kills tenji 1x (this year) tenji is now aggro
to them and any party they are in. Player Q kills tenji 2x (this year) tenji
is now 2x tougher to kill for player Q and his party. Player Q kills tenji 3x
(this year) tenji now casts dest, has massive area uuberwank bending over
player Q and whoever is with them in the party and making them take in in the
bum.
The solution to this hatred of tenji for player Q is to kill the monster that
tenji hates, say ramona, several times to improve your faction with tenji. If
the uubereq mobs in the game, and even smaller ones, all have a faction, then
it would make things much more interesting for players who like to do mobs
over and over again.