Mud-Marriages are meant to be a "role-playing" only system for the game.
Adding in-game bonuses would violate this rule and cause people to get
married/divorced/re-married on a daily basis. We could allow merchants to
have to write marriage licenses and divorce papers, but even still the system
would eventually be abused. We have many clever players here, and if a system
has a flaw/loophole, they WILL find it. So IMHO, spouse-teleport should not
be implemented.