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BatMUD Forums > Ideas-wanted > Re: Outtaworld - Roads

 
 
#1
06 May 2003 12:10
 
 
As Bleezuz said in a previous post about having more roads. I thought this is
true and came up with a couple of things. There should be tracks! Tracks are
like roads but cost a more ep (still worth using rather than hacking though
forests). Then I was thinking (this would take some coding and tuning
probably) maybe outtaworld rooms could count number of ppl walking from and to
it and a track could be dynamically created if say over 100 different ppl per
boot walk though it from and to same dir... we could then see new paths every
be created and old paths being removed each boot..

 
 
 
Spid
1y, 58d, 2h, 56m, 3s old
Level:
100
 
 
#2
06 May 2003 12:10
 
 
Spid wrote:
As Bleezuz said in a previous post about having more roads. I thought this is
true and came up with a couple of things. There should be tracks! Tracks are
like roads but cost a more ep (still worth using rather than hacking though
forests). Then I was thinking (this would take some coding and tuning
probably) maybe outtaworld rooms could count number of ppl walking from and to
it and a track could be dynamically created if say over 100 different ppl per
boot walk though it from and to same dir... we could then see new paths every
be created and old paths being removed each boot..
Finally there is a good idea in this group :) Yes, please implement those
tracks, fantastic!

 
 
 
Nuane
N e w b i e  H e l p e r
1y, 22d, 17h, 55m, 56s old
Level:
87