Children would of course benefit from the EQ and money of their family, but
the increase in the number of characters would also dilute the money available
to a particular player. There would be probably less need for reincs and I'm
sure some players would be tempted to have a merchant character in the family
to save on EQ prot, repair etc costs.
There might be other significant side effects of allowing this as well, but I
hope the idea is still worth presenting here.
I guess this is sort of like rebirth, but without loss of the original
character.