1) make eq mobs hit and blast MUCH harder.
2) make death have more long lasting and serious effects
3) make eq mobs resist a little less and have fewer hps
what're yer thoughts on that?
Jacen
sniff, there'd go my last chance of making eq. all non-nomads would have even
more limited chance to tank anything, since harder hitting mobs would kill
them all the time and they'd have death effects on continuously... and so on.