Since battlecode was changed to support level inflation, it would be nice to
give those minmaxers more things to calculate, ie. more fun. And since end of
the news informing of crittune was "Kill monsters your own size", lets
consider that. Perhaps there could be some kind of exptune based on level of
character, if the character kills monsters notably bigger than she should,
more exp, if notably lower, less exp. This tune need not be linear...
Come on, you should get more exp if you valiantly throw yourself against
overwhelming odds, and if you keep torturing cute little bunnies you should
get some penalty.
So, all eqmachines would go to as high level as possible, the expmachines on
the other hand should consider less levels...
Millikan Angstridden, happily levelinflated dabbler