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BatMUD Forums > Ideas-wanted > Re: Age...

 
 
#1
13 Sep 2003 17:43
 
 
It would be cool if age would affect players more. When u would get older,
spells would cost less sps, skills more eps, resistances would rise just a
bit, wisdom would rise a bit, ect ect. If my char is very old, it must have
picked some tricks on the way, mayby some skill random skill bonuses also, or
+skill max... this kind of feature would really make reincs more intresting,
some races live longer that others, --> some races age faster,ect.




-M-



-M-

 
 
 
Murdoch
148d, 11h, 45m, 56s old
Level:
56
 
 
#2
13 Sep 2003 17:48
 
 
Murdoch wrote:
It would be cool if age would affect players more. When u would get older,
spells would cost less sps, skills more eps, resistances would rise just a
bit, wisdom would rise a bit, ect ect. If my char is very old, it must have
picked some tricks on the way, mayby some skill random skill bonuses also, or
+skill max... this kind of feature would really make reincs more intresting,
some races live longer that others, --> some races age faster,ect.
No comment on the details of Murdoch's idea, but I do agree that it would be
very nice if age affected more than just forcereinc. Age is quite dull stat at
the moment. I know this has been suggested several times but still had to do
it once again :)

 
 
 
Nuane
N e w b i e  H e l p e r
1y, 94d, 3h, 23m, 20s old
Level:
100
 
 
#3
15 Sep 2003 23:06
 
 
Very cool idea from Murdoch. +Wis with age certainly seems logic enough. And
I bet there are many other things you could play with based on age. However
+wis -skill +spell like Murdoch mentioned is kind of screwing tanks. I'm sure
there's a way to balance it nicely.

Btw, are there any pretty standard tank combat skills that are affected by
int/wis? I.e., any way to represent technical knowledge of tactics (int??) as
beneficial to combat. Or a seasoned veteran's insight into the probably next
move of his opponent (wis??) as beneficial to combat ability.

blablabla talktalktalk:)
.s

 
 
 
Secron
203d, 20h, 56m, 17s old
Level:
35
 
 
#4
16 Sep 2003 09:36
 
 
Secron wrote:
Very cool idea from Murdoch. +Wis with age certainly seems logic enough. And
I bet there are many other things you could play with based on age. However
+wis -skill +spell like Murdoch mentioned is kind of screwing tanks. I'm sure
there's a way to balance it nicely.

Btw, are there any pretty standard tank combat skills that are affected by
int/wis? I.e., any way to represent technical knowledge of tactics (int??) as
beneficial to combat. Or a seasoned veteran's insight into the probably next
move of his opponent (wis??) as beneficial to combat ability.

blablabla talktalktalk:)
.s
Help skill attack

--
Bach made music to God.
If we make something, we do it to get laid or something.


"For every complex problem there is an answer that is clear, simple, and
wrong." -- H L Mencken

 
 
 
Calmar
N e w b i e  H e l p e r
145d, 15h, 38m, 51s old
Level:
77
 
 
#5
16 Sep 2003 11:55
 
 
help skill attack =) though I doubt a slight int bonus will have any noticable
effect on it...

-Tsuran

 
 
 
Tsuran
109d, 12h, 18m, 8s old
Level:
58
 
 
#6
17 Sep 2003 12:08
 
 
Secron wrote:
Very cool idea from Murdoch. +Wis with age certainly seems logic enough. And
I bet there are many other things you could play with based on age. However
+wis -skill +spell like Murdoch mentioned is kind of screwing tanks. I'm sure
there's a way to balance it nicely.

Btw, are there any pretty standard tank combat skills that are affected by
int/wis? I.e., any way to represent technical knowledge of tactics (int??) as
beneficial to combat. Or a seasoned veteran's insight into the probably next
move of his opponent (wis??) as beneficial to combat ability.

blablabla talktalktalk:)
.s
Well, tanks rock too much anyways, so minor tune isnt that bad if it makes
game more intresting. And my point was that tank skills would cost more eps
but u would get some random +skillmaxes for return. And for casters some
Wis/Int bonus or +spell max or smthng...


-M-



-M-

 
 
 
Murdoch
148d, 14h, 1m, 1s old
Level:
56