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BatMUD Forums > Bs > Re: mages

 
 
#1
25 Oct 2002 10:23
 
 
Level: 32 [Wizard] Age: 1y, 103d, 9h, 13min and 4s
Div wrote:
Ooga wrote:
Mages need to be removed from the game...they are so unrealistic. I mean, do
you see people walking down the street casting golden arrows at people?!?!

While we're at it, most of these monsters should be removed...i mean, since
when do you see a slaad in the rl outerworld? And all these trolls? I
mean...batmud is supposed to be entirely realistic, right?
This is FANTASY mud, right?
Wrong. From next boot we will no longer have silly guilds like 'mages' or
'rangers', nor do we have monsters like 'dragons' and 'slaads'.
You will be force-reinced and have to select a new profession from the
selection of guilds i have just coded with my left hand, picking my nose with
the right. I am sure everyone will be pleased with the new system. Here are
some highlights of the new system:
programmer: You will sit in someone elses castle and try to open the combo
chests. You are not allowed to do anythibng else. If you manage to pick a
chest open, you must then take the loot and deliver it to some third entity
who has hired you.
police: Thou shalt stand at the city gates and ensure that everyone pays the
97 gold needed to enter the city. You then will deliver the money to the
wizards at their idling room. You are rewarded 0.001% of the total amount
collected.
paskakuski: You will roam the lands and pick everything up people have dropped
as useless and deviler these to trash cans in cities. The 1gp (did i mention
we will deal with euros from now on?) i mean 1euro will be your reward.
And so forth. You will experience the full benefits of RealityBatMUD from next
boot onward. I hope this will please everyone.


If I had all the money I'd spent on drink, I'd spend it on drink.
-- Sir Henry Rawlinson