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Ramjett wrote:
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Powerhour is here for the people who play infrequently.
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So they can feel like they are getting something accomplished
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in the one hour they can spare every day or every few days or so
and not retire.
And in its current state it seriously hinders anything non-exp stuffs,
especially right after boot. (\"Nah, I won\'t help because I have my powerhour
unused\").
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Retarded. Stop whining about fucking uptunes, it rocks. I know it made me
Rocks for one, sucks for the other. And of course ,you, Ssmud, are right in
this, and nobody elses opinion matters? (Yes, powerhour has lots of good, and
just a handful, more or less easily fixable flaws, mainly that \"hour\"
part).
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You should be god damned mother fucking glad that there is an archwizard who
noticed that a lot of people have been complaining about various different
aspects of the game that are unballanced and that the same archwizard put some
thought into implementing some tunes that might push multiple aspects in the
direction that most players want them to go.
Agreed to this, new tunes for various things rock. New things surely are
needed, kudos to Duke for those! But, of course new tunes cause new
complaints, as people want this or that. That\'s why I\'m writing these, I
want that 1 hour limit removed (and obviosly I can get that 500k quite easily,
unlike casual players, I\'d imagine).
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If you want there to be a batmud around in 5 years that has more then 50
active players then please use your brain a little.
Ditto.
I still feel powerhour like this isn\'t really the best solution, it really
needs some modifications. Either remove that 1h limit, or turn it into
wow-like accumulative system (gasp, other games might have good ideas too,
even *curseword*).
This mud IS more than just doing exp. Seriously. Try doing a quest some time
-Era of the thrikhren race