Sometimes late hours makes people to think of different things. Like today I
wondered why the level costs are going up and why we have bonus exp in form of
hour, pool or unidle. People that play a lot gets the full advantage of bonus
exp, while the people that play less, and are (as much as I know) the real
target of this bonus thingie gain something out of it every now and then just
to notice that the level cost for level 100 has gone up by, lets say,
unnoticable 120M. Makes a perfect sense.
Then there are the races. It is fun to see that these fancy and very cool
attributes are given to superb races like giants and cyclops. It makes perfect
sense that these out of tune races are given an ability to gain lots and lots
of damage or maybe to leave the battle without your own opinnion asked.
Comparing these (and many other) races to the one that just a moment ago was
walking around without losing eps and that has the one of the most dangerous
and hard to handle abilities, called water allergy... Well, suppose it makes
sense.. and after looking at the exprates, it makes perfect sense.
Flame, bs or flaming bs.
That is so true. Highbies (thos handful) are getting more exp and they need
more 'challenge' of the game. So, lets raise the skill and spellcosts from
those old days. Not a bad tune, excpect to lowbies that got really hurt by
that tune. Raise the costs of levels 90->100. Why? Couse there are too many of
lvl 100's. With that tune a handful of players got hurt and cant reach lvl 100
in a while.
All these tunes are a bit reasonable, but why are all tunes made for the
highbies, when all other players get downtuned of them.
Its kinda funny.