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BatMUD Forums > Bs > Re: instancing areas

 
 
#1
14 Feb 2006 21:56
 
 
Is the lamest and most retarded idea ever to fix 'once per boot' and 'too
crowded' areas and such.

They truly are the bane of multiplayer online games. Examples are all around
the internet. Good luck if this mud is going that way.

 
Rating:
-2
Votes:
22
 
 
Huppu
3y, 2d, 13h, 11m, 52s old
Level:
93
 
 
#2
14 Feb 2006 22:04
 
 
I guess you have the right to your opinion. And yes, examples are "all around
the internet" where it works nicely. Ofcourse not every area will be
instanced,
but some will be. I don't see why a highbie grinding exp should ruin a
questline
for a noob for example.

++ Gore

 
Rating:
16
Votes:
20
 
 
Gore
A r c h w i z a r d
8y, 26d, 12h, 1m, 19s old
Level:
200 [Wizard]
 
 
#3
15 Feb 2006 00:07
 
 
Huppu wrote:
Is the lamest and most retarded idea ever to fix 'once per boot' and 'too
crowded' areas and such.

They truly are the bane of multiplayer online games. Examples are all around
the internet. Good luck if this mud is going that way.

... but I mean really, who wouldn't want to log in on a multiplayer game and
be able to avoid all those pesky other players who constantly mess up your
multiplayer gaming experience?


 
Rating:
8
Votes:
10
 
 
Duke
A r c h w i z a r d
1y, 118d, 10h, 14m, 11s old
Level:
420 [Wizard]
 
 
#4
15 Feb 2006 01:01
 
 
Huppu wrote:
Is the lamest and most retarded idea ever to fix 'once per boot' and 'too
crowded' areas and such.

They truly are the bane of multiplayer online games. Examples are all around
the internet. Good luck if this mud is going that way.
There are certainly cases where an "instance" would be completely
reasonable... the most glaring and obvious case is a solo quest area (read
Ackbar's warrior quest)... why does it need to be a race to get the key in
order to complete this quest? there is absolutely no reason why it can't be
completed simultaneously by 2 or 3 capable soloers...

 
Rating:
6
Votes:
8
 
 
Val
N e w b i e  H e l p e r
1y, 63d, 19h, 8m, 24s old
Level:
90