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BatMUD Forums > Bs > Re: City rooms and being reloable/summonable

 
 
#1
05 Mar 2010 14:10
 
 
Could we get access to set which rooms in our cities or castles are
summonable/reloable. Or alternatively set all gate rooms from player cities to
nonreloable (obviously they are nosum already..) so that I wouldn't have to
die to aggressive guards when I relo to a fellow player.

What the fucking ever, really. Ask me or Zerks for details if you really want
to fix this moronic issue.
ill go to aggressive guards and you can relo as much as you want

This place is reserved for something more intelligent.

 
Rating:
-1
Votes:
1
 
 
Calmis
264d, 8h, 2m, 24s old
Level:
42