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BatMUD Forums > Bs > Re: Ewige, Lammas and dragon slayers

 
 
#1
14 Apr 2010 09:35
 
 
Anyone that have player reaver guild knows that the monster races in batmud
aren't all that well divided. Creedy highbies would choose 'human' gain insane
bonuses and ruin the guild for newbies that want to roleplay by choosing
'dragon' and getting only 1/100 of the kills compared to humans.

 
Rating:
9
Votes:
9
 
 
Superlapa
1y, 296d, 19h, 53m, 55s old
Level:
100
 
 
#2
14 Apr 2010 09:41
 
 
Superlapa wrote:
Anyone that have player reaver guild knows that the monster races in batmud
aren't all that well divided. Creedy highbies would choose 'human' gain insane
bonuses and ruin the guild for newbies that want to roleplay by choosing
'dragon' and getting only 1/100 of the kills compared to humans.
Naturally the bonuses could depend on the rarity of the race. "human" would
get minor bonuses, while 'headless_pope' would have the insane bonuses.

In other non-news, the knight guild's strike skills (power slash, precise
slash) already get bonuses based on used weapon and opponent's race (The bonus
race for 2h swords is incidentally 'human').

 
Rating:
4
Votes:
4
 
 
Sumendar
2y, 17d, 20h, 56m, 35s old
Level:
93
 
 
#3
21 Apr 2010 08:29
 
 
TEsting

--
Nice signature ..quitqsq..GRR.

 
Rating:
1
Votes:
1
 
 
Dino
W i z a r d
36y, 137d, 18h, 27m, 2s old
Level:
102 [Wizard]