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BatMUD Forums > Flame > Re: Powerhour

 
 
#1
26 Jul 2005 15:28
 
 
Am I the *only* person here who seems to remember that powerhours were removed
last time because of all those "helpful" ideas in ideas-wanted and channels
and such? Morons.

--Mali

 
Rating:
3
Votes:
24
 
 
Malicat
262d, 11h, 19m, 48s old
Level:
64
 
 
#2
26 Jul 2005 18:59
 
 
I removed the power hours last time because they started dominating the game
too much. People who they weren't designed for, adjusted their gameplay
around them totally, which meant that it became impossible to get resses or
members to parties unless it was going to be somekind of exp-grinding
group.

Hopefully this isn't the case now.

++ Gore

 
Rating:
8
Votes:
11
 
 
Gore
A r c h w i z a r d
7y, 214d, 6h, 43m, 52s old
Level:
200 [Wizard]