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BatMUD Forums > Flame > Re: death by walking

 
 
#1
08 May 2006 14:52
 
 
Warp wrote:
Call me a noob if you want, but that argumentation doesn't make any sense.
Firstly, I don't see how making the walking commands not drown you (unless the
very first water movement is enough to kill you) would "lessen the need of
navs", and even if that were so, why it would be a good argument to have the
walking commands kill you if it happens in water.
Atleast I like that I can use walk even when exhausted or when there is a few
rooms of water (occasionally causing damage with my lousy swimming %).

So I don't see why the game should protect me from being stupid in this case
(perhaps that feature might have been nice addition to HC bat tho...).

//Naak

(Oh, should the game also stop evaluation of "20 s" when you take damage?)
For fucks sake, I'll make clear Warp's point since there are so much stupid
fuckfaces out here it seems. Point is that because walk is so smart that it
stops your movement when you hit different terrain, why not make it more smart
and stop you from moving when you are about do die, ie. next movement would
drop you uncon. It'd make sense like Warp tried to explain, but some assholes
just don't get it.

Make a toggle to it if necessary, but I don't believe that anyone walks in to
water just to kill himself. And if someone does, it's as easy with normal
movement.

 
Rating:
-2
Votes:
12
 
 
Martow
1y, 269d, 3h, 10m, 39s old
Level:
93
 
 
#2
08 May 2006 14:52
 
 
Quote:
For fucks sake, I\'ll make clear Warp\'s point since there are so much stupid
fuckfaces out here it seems. Point is that because walk is so smart that it
stops your movement when you hit different terrain, why not make it more smart
and stop you from moving when you are about do die, ie. next movement would
drop you uncon. It\'d make sense like Warp tried to explain, but some assholes
just don\'t get it.

Make a toggle to it if necessary, but I don\'t believe that anyone walks in to
water just to kill himself. And if someone does, it\'s as easy with normal
movement.
If you havent train neccessary skills ie. Swim and you go uncon while trying to
swim long distances then you deserve to die.
For fuck sake. People drown when they try to beat their limits.
In this case walk, which is twenty to some direction. This is just forcing your
character to move that distance.

To make it more clear lets imagine the following scenario:

Mister noobie was walking along the road and sees the harbour ahead and decides
that he could go ask that how much is costs to travel to the other shore.
Girlie Poopie said that it costs you 2m gold.
Noobie decided to pass that boat trip over the see. But then sudden idea cames
into his head. -I will swim over that sea! (but he had forgot to take swimming
lessions). Well Mister noobie went to sea and drowned but anyway he managed to
make it half away to the shore. Mister noobie was happy about this
accomplishement. He went to unconcious and died slowly with a great smile in
his face.

-Handless (but can still swim)

Ps. This is just a BS topic. Wonder why did I even bother to write.. Have a
nice day! :)

Ps2. Actually there should be more dangers while trying to swim like cramp and
stuff like that for mister noobie.

 
Rating:
-5
Votes:
13
 
 
Handless
363d, 2h, 35m, 32s old
Level:
56