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BatMUD Forums > Flame > Re: Resses

 
 
#1
08 Jan 2007 07:53
 
 
It's f*cked that people aren't ressed to the tarm's location. I want my
f*cking scars removed and I want a f*cking full heal if i lose sh*tloads of
exp. If you're afraid of 'abuse' - nobody is going to 'abuse' getting to
different continents by dying. It's not worth it. Or if you're afraid of
whine, make it a togglable option to be set whenever, whether you want to be
ressed to a tarm or not. It'll make a ton of people happy, including me. Over
and out.

 
Rating:
-5
Votes:
27
 
 
Saldas
1y, 274d, 11h, 7m, 27s old
Level:
80
 
 
#2
08 Jan 2007 09:33
 
 
Did you ever stop and think how 'f*cked' it would be if you're in a party that
doesn't have a resser or in an area that you can't get ressed and how
'f*cking' annoying it would be to have to wait for a ferry and take 15-20 min
to get back to the right continent, just so you can get summoned/reloc back to
the party? Cause to me that's more f*cked then just having to tick a few
times and maybe tipping a merchant a couple k every now and then for a few
scars.

 
Rating:
23
Votes:
31
 
 
Tyril
N e w b i e  H e l p e r
1y, 196d, 22h, 40m, 48s old
Level:
86
 
 
#3
08 Jan 2007 09:56
 
 
Tyril wrote:
Did you ever stop and think how 'f*cked' it would be if you're in a party that
doesn't have a resser or in an area that you can't get ressed and how
'f*cking' annoying it would be to have to wait for a ferry and take 15-20 min
to get back to the right continent, just so you can get summoned/reloc back to
the party? Cause to me that's more f*cked then just having to tick a few
times and maybe tipping a merchant a couple k every now and then for a few
scars.
And what's so wrong with dying being a bit of a pain, or maybe a bit more of
a pain than it has been. What's so wrong with having to take someone with
raise/ress or maybe a wanderer or how about finding a raiser/resser on
the continent that you want? Or, just die less, yes, this is possible.

I'll definately agree that it's not so fun when something is just made
unplayable. However, sometimes making things harder in one way is not
always such a bad thing. If ressing/raising really is harder then perhaps
areas/quests/mobs etc that would have been tuned to be able to kill
players more often will not be tuned as much.

At least it seems to me that dieing is often not much of a penalty
and that it would actually be more fun if killing various mobs was
not simply a contest to see how much damage can be done between
inevitable deaths.

Tim

 
Rating:
-13
Votes:
17
 
 
Tim
162d, 13h, 1m, 24s old
Level:
50