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BatMUD Forums > Flame > re: bs events

 
 
#1
16 Apr 2007 01:47
 
 
I'll also add that many of these events are still being run during times with
low numberf of players on...when things like eater get run 3hrs till boot, it
basically means nobody can play till then...cause there arent enough people on
to do it, and if there are, it is generally not worth killing so close to
boot. Other events have similar problems and basically make the game
unplayable for a period of time.

Now that we have a lower amount of unidle mortals on, it may be time to
re-tune the events, how often they can be run, and how hard to kill/big the
reward they are. A few things of note: cyclone is now a much bigger problem
with the huger world...and it can suck you off your ship you were sailing,
which causes a number of problems; make it easier to get around it, and make
it just have a chance of sucking you away so that blayke's 9man party has a
chance that a few people stay in that area. Magic eater is usually too tough
to kill with under 100 mortals on...perhaps put a thing so it wont run with
less than 150 unidle. Robbers, while not ruining play, can also be tough in
the few hours before boot...they don't stop playing though, just cash runs.
Maybe make the robbers affect only the continent the robber is on.

Also, I'd like to see these events a bit more continent specific...cyclone
shouldnt be all over the world, just in one continent. Actually, most events
should just affect one randomly chosen continent at a time...

 
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