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BatMUD Forums > Flame > Re: Current situation of the game

 
 
#1
16 Apr 2007 20:01
 
 
Kudos to Gore for input on Blayke's post, it wasn't entirely unexpected
support coming from an arch, but most archs seem to be too busy with other
things to actually care about issues like that.
Now, I'd like to point out a few other problems this game is having. Most of
you have probably noticed that the number of active players has significantly
dropped in the past few months - by half. Don't we all miss the days when we
had 450+ players online and playing was more fun? Does anyone besides me see a
problem with that?
Players started to really leave BatMUD after the continent tune. Not that the
tune was bad, it was a good idea to make continents. But the implementation
process suffered from bad planning (lack of ferries, disabling of portals,
forcing to use continent portals naked, to name just a few). The continents
weren't the only thing to make players leave, but they were the catalyst.
What i'm trying to say here, is that in the recent year or two we have had a
number of changes that were either poorly thought out or poorly implemented
(at least at first). Among them was the introduction of the so-called 'wear
and tear' and before that the eq name tune (both of which effectively killed
the mud's economy), etc etc. This was done without getting any feedback from
players prior to implementation. Now, i am not saying that wizards should ask
whether or not to implement things in each case, it is your code and your game
and you do what you like. BUT, the game is coded for players, and therefore
players need to know of major upcoming changes and need to be able to give
their feedback and state their opionions. We need to have a dialogue between
wizards and players, so that the best possible changes can be achieved for the
benefit of all. As of now, we have a 'despotic' rule, and the result in my
opinion is obvious - half of the players voted with their feet, i.e. left the
game. So please, give us the chance to affect things more than now, give us
the chance to express our opinion by arranging polls and most importantly,
listen to the players :)

 
Rating:
11
Votes:
17
 
 
Saldas
1y, 321d, 17h, 25m, 54s old
Level:
53
 
 
#2
17 Apr 2007 08:22
 
 
I don't agree with your numbers or our assessment of the
situation.

1. We did not have 450+ players playing prior to the continents
being implemented.

2. The continents were released roughly the same time that TBC
was released.

3. I believe that this is an issue that goes beyond BatMUD and
that pretty much all MUDs have seen a decline in players as
commercial graphical cames have finally started to slowly
catch up with the depth of MUDs.

I am sure alot of tunes could have been handled better, but I
am equally sure that no single tune has had a significant impact
on our playerbase. The fact of the matter is that BatMUD has
been running for 17 years now, and while there obviously has
been progress and more depth has been added, at the same time
the computer industry and Internet has evolved considerably.

And alot of people simply aren't attracted to purely textbased
gaming anymore, as there are easier graphical options available.

-- Gore

 
Rating:
10
Votes:
12
 
 
Gore
A r c h w i z a r d
9y, 32d, 7h, 32m, 56s old
Level:
600 [Wizard]
 
 
#3
17 Apr 2007 16:54
 
 
Gore wrote:
I don't agree with your numbers or our assessment of the
situation.

1. We did not have 450+ players playing prior to the continents
being implemented.

2. The continents were released roughly the same time that TBC
was released.

3. I believe that this is an issue that goes beyond BatMUD and
that pretty much all MUDs have seen a decline in players as
commercial graphical cames have finally started to slowly
catch up with the depth of MUDs.

I am sure alot of tunes could have been handled better, but I
am equally sure that no single tune has had a significant impact
on our playerbase. The fact of the matter is that BatMUD has
been running for 17 years now, and while there obviously has
been progress and more depth has been added, at the same time
the computer industry and Internet has evolved considerably.

And alot of people simply aren't attracted to purely textbased
gaming anymore, as there are easier graphical options available.

-- Gore
I quit playing due to the continent tune, if it makes you feel any better. :P

 
Rating:
-2
Votes:
22
 
 
Mariska
1y, 16d, 10h, 5m, 53s old
Level:
61
 
 
#4
17 Apr 2007 17:23
 
 
Mariska wrote:
Gore wrote:
I don't agree with your numbers or our assessment of the
situation.

1. We did not have 450+ players playing prior to the continents
being implemented.

2. The continents were released roughly the same time that TBC
was released.

3. I believe that this is an issue that goes beyond BatMUD and
that pretty much all MUDs have seen a decline in players as
commercial graphical cames have finally started to slowly
catch up with the depth of MUDs.

I am sure alot of tunes could have been handled better, but I
am equally sure that no single tune has had a significant impact
on our playerbase. The fact of the matter is that BatMUD has
been running for 17 years now, and while there obviously has
been progress and more depth has been added, at the same time
the computer industry and Internet has evolved considerably.

And alot of people simply aren't attracted to purely textbased
gaming anymore, as there are easier graphical options available.

-- Gore
I quit playing due to the continent tune, if it makes you feel any better. :P
me too!

This place is reserved for something more intelligent.

 
Rating:
4
Votes:
13
 
 
Calmis
161d, 0h, 42m, 16s old
Level:
40
 
 
#5
17 Apr 2007 23:33
 
 
Calmis wrote:
Mariska wrote:
Gore wrote:
I don't agree with your numbers or our assessment of the
situation.

1. We did not have 450+ players playing prior to the continents
being implemented.

2. The continents were released roughly the same time that TBC
was released.

3. I believe that this is an issue that goes beyond BatMUD and
that pretty much all MUDs have seen a decline in players as
commercial graphical cames have finally started to slowly
catch up with the depth of MUDs.

I am sure alot of tunes could have been handled better, but I
am equally sure that no single tune has had a significant impact
on our playerbase. The fact of the matter is that BatMUD has
been running for 17 years now, and while there obviously has
been progress and more depth has been added, at the same time
the computer industry and Internet has evolved considerably.

And alot of people simply aren't attracted to purely textbased
gaming anymore, as there are easier graphical options available.

-- Gore
I quit playing due to the continent tune, if it makes you feel any better. :P
me too!
Yes, it makes me feel better to see you quit. Thank you and have a nice day.

 
Rating:
9
Votes:
19
 
 
Blasterr
C o d e s l a v e
24y, 197d, 11h, 45m, 44s old
Level:
35 [Wizard]
 
 
#6
18 Apr 2007 19:29
 
 
Calmis wrote:
Mariska wrote:
Gore wrote:
I don't agree with your numbers or our assessment of the
situation.

1. We did not have 450+ players playing prior to the continents
being implemented.

2. The continents were released roughly the same time that TBC
was released.

3. I believe that this is an issue that goes beyond BatMUD and
that pretty much all MUDs have seen a decline in players as
commercial graphical cames have finally started to slowly
catch up with the depth of MUDs.

I am sure alot of tunes could have been handled better, but I
am equally sure that no single tune has had a significant impact
on our playerbase. The fact of the matter is that BatMUD has
been running for 17 years now, and while there obviously has
been progress and more depth has been added, at the same time
the computer industry and Internet has evolved considerably.

And alot of people simply aren't attracted to purely textbased
gaming anymore, as there are easier graphical options available.

-- Gore
I quit playing due to the continent tune, if it makes you feel any better. :P
me too!

Things gets worse, things gets better, i did't notice any
significant change... Few mitutes more to get to another
continent, but we spent here years, so who really cares?

 
Rating:
3
Votes:
9
 
 
Shura
197d, 20h, 22m, 49s old
Level:
88
 
 
#7
17 Apr 2007 12:37
 
 
Saldas wrote:
Kudos to Gore for input on Blayke's post, it wasn't entirely unexpected
support coming from an arch, but most archs seem to be too busy with other
things to actually care about issues like that.
Now, I'd like to point out a few other problems this game is having. Most of
you have probably noticed that the number of active players has significantly
dropped in the past few months - by half. Don't we all miss the days when we
had 450+ players online and playing was more fun? Does anyone besides me see a
problem with that?
Players started to really leave BatMUD after the continent tune. Not that the
tune was bad, it was a good idea to make continents. But the implementation
process suffered from bad planning (lack of ferries, disabling of portals,
forcing to use continent portals naked, to name just a few). The continents
weren't the only thing to make players leave, but they were the catalyst.
What i'm trying to say here, is that in the recent year or two we have had a
number of changes that were either poorly thought out or poorly implemented
(at least at first). Among them was the introduction of the so-called 'wear
and tear' and before that the eq name tune (both of which effectively killed
the mud's economy), etc etc. This was done without getting any feedback from
players prior to implementation. Now, i am not saying that wizards should ask
whether or not to implement things in each case, it is your code and your game
and you do what you like. BUT, the game is coded for players, and therefore
players need to know of major upcoming changes and need to be able to give
their feedback and state their opionions. We need to have a dialogue between
wizards and players, so that the best possible changes can be achieved for the
benefit of all. As of now, we have a 'despotic' rule, and the result in my
opinion is obvious - half of the players voted with their feet, i.e. left the
game. So please, give us the chance to affect things more than now, give us
the chance to express our opinion by arranging polls and most importantly,
listen to the players :)
I have to say, please do something so Twomi comes back and lets us use his
reinc-sim. He and other people put so much effort on twomis site and it helped
so much that I hate to see it going to waste just because of few bad apples.
And I don't mean to point anyone, just people to stop whining and rescpect
what he did for ALL of us!

 
Rating:
-1
Votes:
7
 
 
Cozmo
1y, 104d, 3h, 32m, 55s old
Level:
90