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BatMUD Forums > General > items that don't save over reboots

 
 
#1
03 Mar 2005 20:26
 
 
You may know of some items -- bags, for example -- that don't save in chests.
They pop out when you close them. Keys often do the same thing. These no-save
items are usually there to prevent quest problems or abuse (for example,
chesting a bag with 20 eq items in it).

These items will also not save when worn/wielded over reboots. It's the same
idea. So don't be surprised when it doesn't work.

Shinarae Lluminus

 
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Shinarae
S a g e
1y, 131d, 17h, 4m, 41s old
Level:
150 [Wizard]