Quote:
2) I am working on a reinc simulator. Although my spare time that I can spend
on bat varies due to variable workload I have IRL. I can\'t give you a
deadline, cuz I have none set. I\'m trying to make it as soon as possible, but
I have a job, a wife and a daughter to attend to in my spare time as well.
Hence, one will come, sooner or later. If some mortal cares to make one ahead
of me - sure, be my guest. Mine will either obsolete mortal controlled one
later on, or it will be an optional version to use, or whatnot. The fact that
I\'m working on one in no way prohibits you from making one on your own.
Hi Favorit,
While I think that a wiz programmed/maintained reinc simulator would be the
perfect solution I think something more practical needs to be done in order to
get something going.
What you/your minions should be working on is producing a dump of the required
simulator information in an easy to parse form, sort of like what Nosunrise
did with the guild skills/spells in the forum.
This data would be (at least):
- Racial skill/spell maxes
- Racial skill/spell costs
- Skill/spell costs
- Skills that don\'t obey racial skill maxes (cast generic etc)
That way talented players can take responsibility for the reinc simulator until
a wiz done one appears.
Ideally information on racial stats, guild stats, background stats and hp/sp/ep
formulae will be provided too but that is of lesser importance.
Reincarnation is one of the stand out features of Batmud. It should be
highlighted, promoted and supported, not treated like another it will be done
when its done type of thing.
Cheers,
Askan