Just to comment that "potential recruits" -part. There is six billion or so of
us. There must be enough people who would rather play something else than WoW.
It is true that the competition in the area of online gaming has multiplied
manifold from what it was back in the 90's, but this does not mean there would
not be potential players any more. We just need to reach that 0.0001% minortiy
who want something different and try to keep them in the game long enough to
realise what all we have to offer. So let's not call it quits just yet.
However, what comes to rest of your post: I agree to some degree. I would love
to see more people with less than two full guilds. I don't think it is optimal
that half the players are lvl 100. Newbie (or even lvl 40-70) party is a
rarity. Then again, some people think the true and fun gaming only begins when
you get your levels and decent eq. They probably are not completely wrong
either.
I was personally agains exp bonus pools and other similar measures even when I
was a mortal, and even when my solo rates were so low that exp pool
essentially meant double exp for me all the time. But still. The exp inflation
has been considerable for quite a few years, but I have always felt that part
of Bat's greatness is the "neverending story-feeling" in it, and any kind of
forced GAME OVER would be a terrible thing. However, exp could simply start
losing its meaning after a certain amount of megs and after that people could
juts "buy "nifty (but not too useful!

) stuff with it, titles, abilities,
land and estates (wtf?) or something.
We need a lot of imagination and maybe some new measures to carry this game
yet another 25 years forward, but hopefully we have some nice conversations at
the anniversary party. And remember everybody to be there when we reach that
50 years!